mylittledoxy

mylittledoxy:

So everyone is shitting on milo manara alternate cover like it’s some anatomical abortion ignoring Greg Lands quagmire of body parts.

Whose to blame for this cover.

1) Editors for letting it go through.
2) Colorist for just making a bad drawing worse. I fixed the weird random boob shape as it was the biggest problem with the color. The rest is boring but passable.

3) Greg Land.

Issues at hand are. Bad hands. Fear of hiding limbs\shapes behind other shapes. Flat arm having no shape or depth. Upper torso very maculine and seemingly too big. Various non descript sausage limbs. Tendon pit (comic book artists love overdoing the neck tendons down to the clavicle, it’s annoying but I get why it’s attractive to draw). Limb size issues fucking everywhere. Shin too short. Feet too big. Yaddah.

Listen I get it everyone has a style and shit but….In what world is a 2 bit porn artist able to fucking dramatically correct a MARVEL COMIC BOOK ARTIST COVER.The attack on the Milo covernjust comes off as slut shaming. HOW DARE AN EROTIC ARTIST DRAW AMERICAN COMIC COVERS. HOW SHAMEFUL. 

got ‘em coach

picartotv
picartotv:

sketch-sunday:

Sketch Sundays is an event imagined by Sven (of svenspronfest) and currently managed by me, Albin (of muh-arts). The idea is that every Sunday the focus shouldn’t be on line-art or rendering, just sketching.
Every week we’ll post a theme. This week it is Silent Hill, last week it was Street Fighter. The themes will serve as a loose framework and jumping of point for the sketching. And don’t worry, not every week will be about video-games.
So how do you participate? Just relax, grab your pen or stylus and just sketch. Maybe tune in to one of the participating streams or join a skype call with some other artists.
If you wanna be featured on the blog, just mention us (@sketch-sunday), or submit your sketches to the blog.

Tune in to this epic Collaboration!
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picartotv:

sketch-sunday:

Sketch Sundays is an event imagined by Sven (of svenspronfest) and currently managed by me, Albin (of muh-arts). The idea is that every Sunday the focus shouldn’t be on line-art or rendering, just sketching.

Every week we’ll post a theme. This week it is Silent Hill, last week it was Street Fighter. The themes will serve as a loose framework and jumping of point for the sketching. And don’t worry, not every week will be about video-games.

So how do you participate? Just relax, grab your pen or stylus and just sketch. Maybe tune in to one of the participating streams or join a skype call with some other artists.

If you wanna be featured on the blog, just mention us (@sketch-sunday), or submit your sketches to the blog.

Tune in to this epic Collaboration!

Powered by Picarto.TV

robscorner

chasertech asked:

Hey dude, just wanted to ask how long did it take you to get to the level of speed and consistency with your artwork that you're at as of now? It seriously blows my mind on how quickly you're able to dish out pretty fleshed out sketches. Keep up the great work man! Can't wait to see more of Rat Rage too. :D

robscorner answered:

Thanks for the kind words! Hm..

I launched my online presence around late 2005. Was pretty much as crappy as they come. Got more serious around 2008, where I focused on drawing more efficiently: memorizing shapes, learning anatomy, retaining anatomical knowledge after studies, etc. This was a gradual process that took about 3 years to get comfortably down. (Note that throughout this whole time, I had a regular 9-5 job and every day I’d come home and practice until I went to sleep.) Was still garbage though.

Around late 2011, I really started to “feel” myself and my personal style. Started playing around more with exaggeration, styles, developing spatial awareness, composition, advanced coloring technique and theory, etc. Had to learn how to draw men better because I drew women too much, haha. Started to feel a bit more confident. Took the plunge to quit my managerial position at a decent-paid hotel gig and focused completely on my freelance work. Still had a lot of growing to go as an artist at that time.

Fast forwarding, between 2011 and 2013, I still wasn’t as great as I thought I could be. Just recently for the past year I’ve been really confident in my skill (had this eye-opening experience about a year ago). I still make it a point to try and practice and draw every day. I feel comfy with getting what I see in my head on paper, but it’s still not as great as I’d like it to be, but I now know the method to keep improving on it (again, that eye-opener). But where I’m at now is a byproduct of all that above. I plan to obliterate the current me that’s writing this right now next year, and then the next year obliterate the me of the next year, and going on and on until I can defeat all my old selves.

And I think it’s that— I just simply love drawing and illustrating and making stuff. I love to create. If I didn’t, I don’t think I’d even be half near where I’m at right now. :)

Inspiration